Tuesday, April 9, 2013

[android help] Android tutorials for OpenGL with API level 10


I am currently trying to learn how to use OpenGLes in Android, but all of the tutorials I have found do not use API level 10. (i.e. Gingerbread/2.3)


EDIT: Well, at least they say they use it, but when I build it gives me errors as if it isn't there...


They require EGLConfig in setting the renderer and surface. Example:



public void onSurfaceCreated(GL10 gl, EGLConfig config)...


Taken from this tutorial.


Would anyone know a solution to this, or a reference to a tutorial that does this?



.

stackoverflow.comm

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